package com.sghd.pojo.fight.game;

/**
 * @author frank
 * @date 2018-10-31 17:14
 * @desc 棋子交换反回值
 **/
public class MoveResp {

    private long playerId;

    private int first;

    private int second;

    private Long date;

    private boolean reset;

    public MoveResp() {
    }

    public MoveResp(long playerId, int first, int second, Long date) {
        this.playerId = playerId;
        this.first = first;
        this.second = second;
        this.date = date;
    }

    public MoveResp(long playerId, int first, int second) {
        this.playerId = playerId;
        this.first = first;
        this.second = second;
    }

    public Long getDate() {
        return date;
    }

    public void setDate(Long date) {
        this.date = date;
    }

    public long getPlayerId() {
        return playerId;
    }

    public void setPlayerId(long playerId) {
        this.playerId = playerId;
    }

    public int getFirst() {
        return first;
    }

    public void setFirst(int first) {
        this.first = first;
    }

    public int getSecond() {
        return second;
    }

    public void setSecond(int second) {
        this.second = second;
    }

    public boolean getReset() {
        return reset;
    }

    public void setReset(boolean reset) {
        this.reset = reset;
    }
}
